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Introduction to Spell-Energy

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Angel

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Introduction to Spell-Energy

Post2018-01-24 8:58

Unlocking Requirement: Equipment divinized.
How to Enter: Enhance – the divinized equipment – the [Spell-Energy] tab at the right.

Introduction:

1. Magic Crystal

Magic Crystal is critical to the Spell-Energy System. There are 12 kinds of Magic Crystal. Each kind of Magic Crystal grants you different stats.
Each kind of Magic Crystal has 5 levels. Three same kind of low level Magic Crystal can be compounded freely to one high level Magic Crystal. Higher level Magic Crystal has higher stats.


1) How to get Magic Crystal
Players can buy level 1 or level 5 Magic Crystal in the [Shop]
 
The Magic Crystal packs you buy from [Shop] will be sent to your bag. The Magic Crystal will be kept in Magic Crystal Warehouse next to the [?] button.

 

2) Magic Crystal Compound

In Magic Crystal Warehouse, players can drag three same level and same kind Magic Crystal to the slot at the left. Click [Compound] to get one higher level Magic Crystal.

 
Note: The Magic Crystal you get is one level higher. Please find it at the Magic Crystal Warehouse of the next level.

 

2. Divine Drill
Players can use Divine Drill to open slots on Magic Array. You can only equip your Magic Array with Magic Crystal when you have opened the slots.

1) How to get Divine Drill
Players can exchange their Guild Sacrifice for Divine Drill Shard in Guild Merchant (Guild Level > 8). 10 Divine Drill Shards can be compound to 1 Divine Drill.
Players can also spend Gold to buy Divine Drill in the Shop.

 

2) Open Slots on Magic Array
Players can use Divine Drill to open slots on Magic Array.
Players should open slots clockwise on Magic Array. The more slots you opened, the more you will spend to open the next slot!

 
As shown in the picture:
Open first slot as the cost of 1 Divine Drill and 100,000,000 Silver.
Open second slot as the cost of 1 Divine Drill and 200,000,000 Silver.
Open third slot as the cost of 1 Divine Drill and 300,000,000 Silver.
Open fourth slot as the cost of 1 Divine Drill and 400,000,000 Silver.
Open fifth slot as the cost of 1 Divine Drill and 500,000,000 Silver.
Different Magic Array has different amount of slots. For example, there are five slots on your amour, while only 2 on Necklace and Amulet.

 

3. Spell-Energy
When you equip the Magic Crystal on your Magic Array, you will receive the stats of the Magic Crystal.
When the equipped Magic Crystal meets specific requirement, Spell-Energy will be activated, which will grant you extra stats.
The Spell-Energy level is determined by the lowest level of the Magic Crystal equipped. Higher level Spell-Energy has higher stats.
When the Magic Crystal on your weapon, Glove, Amour, Boot are all level 5, extra Powerful Passive Skill will be activated.

Note: the order of the Magic Crystal equipped on the Equipment doesn't affect the stats.

 

1) Spell-Energy on weapon:
Blood Spell – Magic Crystal needed: Life Crystal, Wildness Crystal, Hunting Crystal, Freedom Crystal, Storm Crystal
Stage 5 Blood Spell will activate passive skill: Steal 20% HP based on the damage you deal on your targets.

Life Spell – Life Crystal, Element Crystal, Hunting Crystal, Freedom Crystal, Storm Crystal
Stage 5 Life Spell will activate passive skill: Steal 20% HP based on the damage you deal on your targets.

 

2) Spell-Energy on Necklace and Amulet:
Sand Spell – Magic Crystal needed: Element Crystal, Death Crystal
Stone Spell – Magic Crystal needed: Fantasy Crystal, Dinas Crystal
Shadow Spell – Magic Crystal needed: Hunting Crystal, Freedom Crystal

 

3) Spell-Energy on Glove:
Bamboo Spell – Magic Crystal needed: Death Crystal, Fantasy Crystal, Guard Crystal, Dinas Crystal, Fort Crystal
Stage 5 Bamboo Spell will activate passive skill: Increase 200 Accuracy for every round in the battle


4) Spell-Energy on Amour:
Ice Spell – Magic Crystal needed: Element Crystal, Wildness Crystal, Volition Crystal, Hunting Crystal
Stage 5 Ice Spell will activate passive skill: Heal yourself based on 7% your maximum HP for every round.

 

5) Spell-Energy on Ring:
Wind Spell – Magic Crystal needed: Fort Crystal, Dinas Crystal
Rain Spell – Magic Crystal needed: Volition Crystal, Freedom Crystal

6) Spell-Energy on Boot:
Heaven Spell – Magic Crystal needed: Life Crystal, Volition Crystal, Storm Crystal, Wildness Crystal
Stage 5 Heaven Spell will activate passive skill: Reduce 15% the damage dealt on you.

*Different Spell Energy has different stats. Please check them at [Spell-Energy] tab – [Recommended]
  

 

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