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Amount of Active Players S11-S16 (and Event suggestions)

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zen

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Re: Amount of Active Players S11-S16 (and Event suggestions)

Post2014-10-29 14:31

[quote="shigure2411@yahoo.com"]

Hi All ,

Sorry to burst your bubble, but this isn't happening. I have reflected to the GM in game before , although their revenue comes from players in new servers, they need to wait till server is populated and not depend on gold recharge from earlier server to keep opening new servers. This create a big hole which turns into vicious cycle where the population will keep decreasing. In case you all don't know, Taiwan has more than 100 servers, but their population on each server currently has less then 10% of its original population. All these SURPRISE EVENTS are to draw gold from the current server to open new servers, its costing more and more population to drift away because they see this as a gimmick to take their money. What you tell the GM here is pointless because ultimately ITS THEIR MARKETING TEAM WHO WANTS MORE MONEY FROM YOU DECIDE WHAT THE EVENT WILL BE.

Good luck in wishing, i hope it does come true for you guys.

[/quote]

Yeah you right! Their Marketing Team or Operation Team are a bunch of 'NOOBS'! with a sim games mind set which are very easy to PREDICT what are their next move and they had no knowlege about MARKETING. It is good to create more new server, only if their events are attractive that which the old server players won't mirgate to new opening server. If only they can come out with an effective marketing plan & good events to lure fresh players to join new server, only then this game can survive but with these bunch of 'NOOBS', it will be very slim.


Well, already been said, they know nothing about marketing and for a simple rules in marketing are...


" ALWAYS KNOW YOUR CLIENTS NEED". 


"YOU GIVE THEM WHAT THEY NEEDS AND THEY WILL GIVE BACK WHAT YOU NEEDS"


All this are win-win situation and be careful...


"IF YOU GIVE THEM PEANUTS AND THEY WILL GIVE YOU MONKEY!"


IGN:- Romeo Brawdy

Server:- S4

Last edited by zen on 2014-10-29 17:10, edited 1 time in total.
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ronnie

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Re: Amount of Active Players S11-S16 (and Event suggestions)

Post2014-10-29 15:44

Hi Gm or Goddess, I totally agree. Please give this suggestion a thought through to keep this game alive.

Thank you,

regards,

Eric Chua

S4

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adolfo

  • Posts: 5
  • Joined: 2014-06-15 11:31

Re: Amount of Active Players S11-S16 (and Event suggestions)

Post2014-10-29 16:54

I too share the same opinion with Romeo Brawdy. The game is getting a dry and players will soon lose interest. As is, we have lost so many online friends along the way. And most of us are doing our best to keep our buddies interested.

I hope that Goddess and the Game Master will reconsider what has been suggested by some of our active gamers here.

Thank you.


IGN : Adolfo Straker


Server : S4

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Goddess

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Re: Amount of Active Players S11-S16 (and Event suggestions)

Post2014-10-30 3:06

@shigure2411@yahoo.com

Hi All ,

Sorry to burst your bubble, but this isn't happening. I have reflected to the GM in game before , although their revenue comes from players in new servers, they need to wait till server is populated and not depend on gold recharge from earlier server to keep opening new servers. This create a big hole which turns into vicious cycle where the population will keep decreasing. In case you all don't know, Taiwan has more than 100 servers, but their population on each server currently has less then 10% of its original population. All these SURPRISE EVENTS are to draw gold from the current server to open new servers, its costing more and more population to drift away because they see this as a gimmick to take their money. What you tell the GM here is pointless because ultimately ITS THEIR MARKETING TEAM WHO WANTS MORE MONEY FROM YOU DECIDE WHAT THE EVENT WILL BE.

Good luck in wishing, i hope it does come true for you guys.

---------------------------------------------------------------------------------------------------------------------------------------------------------------------


Hi there, 

Correct me if I'm wrong but I suppose you come from S5? I check the chat history and everything, but can't really find the conversation history to back up your "I have reflected to the GM in game before"?
We know that server population are decreasing, that's why we're realeasing the Inter Server Hegemony event, where players can compete against players from other servers.

Speaking of Taiwan server, they already released the Nirvana feature so it's just a matter of time till we got the update. So, sorry to burst your bubble but it is happenning. Nirvana feature will be updated some time after the Inter Server Hegemony has ended.

Sub-features on Nirvana:
- Weekly Nirvana Boss: Players can fight Nirvana Boss every Sunday to get rewards. Compete with other players or even other servers to do the most damage and get the better rewards.
- Nirvana Inn: Meditate on Nirvana Inn to receive more Exp than usual. You can fight off the player that are Meditating or Resting on a room to steal his/her spot. You can also help your friend to get better slot or room with some strategy.
- Broadcast system: Broadcast costs 10 Gold per 1 time, or you can use the Event chat pannel during Nirvana Boss for free cross server chat.


Besides all that, we're also working on server merger. I can't promise you on the server merger exact time, because this needs lots and lots of preparation before it can happens. But we're hoping it can be realized somewhere on November.


And on a side note, we always take constructive criticism or idea into consideration. So if you have any, please do share it with us.

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shigure2411@yahoo.com

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Re: Amount of Active Players S11-S16 (and Event suggestions)

Post2014-11-08 14:07

Hi GM,


You stand CORRECTED.

Please don't lie/deny or say cannot find on log, i have already reflected back in the chat with the GODDESS before in my chat, after close to more than 4-5 month how can you say you cannot see this in the history of what i suggested. Either you are not trying hard enough, or you did it with a half hearted effort. Your Goddess ID on s5 went quiet and didn't talk at all while i feedback what i said.


I will repeat the same thing here to that incompetent part-timer Goddess you used on the game : Let the servers count be as it is until more people populate it (this was when s8 was the latest server), this will let the people grow in level in those servers, after which the population is stabilised , you can open more events and servers. The current problem is you open servers too fast and alot of players run to other servers before one is even populated causing rapid drop in players on each server. 


THIS HAS BEEN HIGHLIGHTED TO YOUR TEAM IN JUNE OR EARLY JULY !!! HELLO???!?!?! REALITY CHECK?!?! You only open more events to take our money to open more servers. Isn't what I repeated to your team the current HIGHLIGHTED issue TO YOUR MARKETING TEAM OR YOU NOW BY OTHER PLAYERS COMPLAINTING HERE?


I don't think you are the same person who is on the game. Don't pretend the suggestion wasn't feedback. This problem has happen to all your franchises in other countries, if you want a dead game go ahead and keep opening more servers. More players will definitely leave your game. Taiwan is a good example.


This region GM and Taiwan GM has the same problem, avoid/escape from real problems and always give a standardized holding answer : We will reflect back to our management on your feedback.


Nearly close to 4-5 months later, there is NOTHING DONE or the situation has gotten worse. This has already spread to s15 and goodness knows how many more and yet you are opening s29 ? 


The living dead population has increased in bombastic percentages thank you.

======================================================================================================================

Inter Hegemony is a NOT a function that will temporary solve this issue, in fact what do the players gain from s1-15 with 10% or less left of population going to do? Slug out and feast on each other? Its not bringing anyone back to play this game. It is silly to think this will solve or bring the players back.


What you have on the servers now are people who play your game due to having made friends on the same server. Once they find a better game or when your game has NO MORE SENTIMENTAL VALUE, you can kiss your population goodbye. People don't want to compete with other servers ONCE IN A BLUE BABOON, they want it frequently.


Taiwan has already released Inter Guild Wars on 31/10/2014 officially. If you need time to get the patch done, no problem but please don't delay untill all your servers are empty.

=======================================================================================================================

There is still alot of stuff your team didn't fix at all. Co op conditions from level 100 onwards like Boss Zhao Fan are still in Indonesian language. This is a bad QC on your team part. Instead of making your players slog through the game and find your bugs, why can't you guys test the game and do the correction. Offering a measly reward for a bug isn't going to help those who are at a high level.


EX Xiao Qiao and Wang Yi has been a bug since your game started, did you guys bother to correct this? No.

=======================================================================================================================


Angel function at level 120 is sucking coins at a terrible rate without any free tries ( 1million per try, max per day at 20 tries ) 20 million per day. 


However after obtaining the Angel Function, i realised its another GOLD Sucking function. My friend quit your game straight away on the same day he realised this without reaching 120.


Using gold its 50 gold and 1 million with incremental cost of gold after a number of tries. This function has a problem whereby the higher your VIP goes chances of you netting a GOLD SKILL is very low.


Someone has spent $30k in Taiwan NT dollars and only got 1 GOLD SKILL. While a VIP0 got 2 GOLD SKILLS. This is bullshit. This is not a lie and i have the player ID to prove this.

Since this function only pull the power gap further for VIP0 and VIP++, here is the following suggestion.


Positive feedback: All of the function should incorporate free tries including Angel Function. This is something to be fair to all players including the VIP0 players. I have players willing to convert to VIP+ because i promote your game to them, as certain aspect having VIP is a bonus.


Reduce the cost of Angel function with gold to 200k like Weaponry. However limit the tries on Affection as well, because Angel Function is a game breaker, if those who spend alot using Gold on Angel , it will cause power inbalance, and more people will leave your game. We already have quite a few examples of free players who got sick of gold players using gold to spam on Potential to overpower VIP0.

========================================================================================================================


We , the players of your game offer you suggestions long ago , but you turn blind and deaf to our "positive feedback". We like your game to grow but you want money in place of our loyalty to grow instead. We know change takes time, but opening more and more server during "that time" is just telling us no change or feedback on indefinite hold.


Understand the basis of web browser is to squeeze money from players to open servers, to earn high amount of money in a short span of time. We are talking about few millions here, However this game isn't that attractive as better games like League of Angels from R2 or Age of Wushu.


Wanting to rack up that kind of profit compared to those games is unrealistic while this game has poor drawing power except for fan service appeal not to mentioned your graphics are copied from games like KOEI's Dynasty Warriors (Guan Yu, Diao Chan, Zhang Fei, MaChao, ZhaoYun) and Samurai Warriors.(Toshiie Maeda cosplay into JiangWei) 


But your company is taking this overboard and need some reflection. What works in other countries don't necessary work in countries like Malaysia or Singapore.


And as a board moderator, i am sorry to say this but your tone of attitude seems very lacking especially when your game has too much flaws and mistakes. Trying to argue back when you are underperforming... is seriously not impressing me.


Compare to your presentation on the list of heroes compared to Taiwan GM's effort.. i think its a joke. It looks like a sloppy effort to mash potatoes. The information provided 


Please see Taiwan and learn: Their list of Assassin heroes with proper skill description http://www.carolgames.com/game_report?s ... _id=364046




PS: Eric Chua and Romeo from S4, if you are interested and have questions, i can talk to you guys. Just reply here.


Thank you





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alvenfernando89@gmail.com

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Re: Amount of Active Players S11-S16 (and Event suggestions)

Post2014-12-08 5:49

please don't to fast create new server. it make too many player in old server make a move..

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SBKoay

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Re: Amount of Active Players S11-S16 (and Event suggestions)

Post2015-01-19 6:17


Dear Game Masters,

I've been reading opinions & suggestions regarding the game. You have a great game going & we understand that you're here to make money. However, you need to be considerate to veteran and new players who are beginning to find their game no longer challenging as more & more players either give up or move to new servers created at breakneck speed.


Servers 27 & 29 where I play are also dying. There are barely 20 players in S27 with only a handful of diehards who stick on because they have invested a lot of time and money. S29 is even worse. There are only about 10 active members. Now why do players give up or move to new servers?


Here are some valid reasons. The game is not fair to new players. There is no way they can catch up unless they keep spending real money to buy gold. Gradually many will move to new servers only to find themselves in the same situation. Co-op Battles that give double points & coins put working people at a disadvantage because those are Lunch & Dinner hours. Your Oil Lord's appearance is also very inconsistent. There are days when the boat arrives only ONE trip the whole day.


Repel Gfts & Wheel of Fortune Gifts are designed to make the game difficult. Again, that is your strategy to make money for yourselves. Potion Scrolls are not what we want. Why not give us Potions instead of Scrolls? After all, it is already not easy for everyone to get the Pingkou.


Many players are also viewing the Wedding thing to be another ripoff. The Weaponry is one already.
I am not agreeable with Hegemony where players in the same Guild battle one another. Hegemony should be a challenge among guilds if you are to follow the Three Kingdom epic and not the way it is run now. That's why most weaker gamers prefer not to enter Hegemony. They are just punching bags in there.


I hope you take our views and opinions seriously and more importantly to merge old servers to keep the game alive. You can still make money when all existing active & dormant players continue to enjoy the game. My 2-cents worth.


Yi Fei S27 & Elmer S29

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Yi Fei

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Re: Amount of Active Players S11-S16 (and Event suggestions)

Post2015-02-02 4:06

My first thought, this browser game is awesome and it's cool. i would praised and congratulate to the programmers who invented such a wonderful cool & sexy game. 

I have played for a couple of months with my fellor buddies even the game design is not the best but still rather enjoyable.

when it comes to ownership and management of creating the value of this game on the other hand, it shows this game is totally one sided which is 100% business and refused to listen. The downfall is just began.

Why am I mumbling the above rubbish...


LISTEN ALL, IF i am GM/owner, first thing i will do is 'blocked' all of you from commenting nonsense to my community forum. Do you thing I care? my objective is to squeeze every juice from all those who did not read forum and schools boys/girls that hunger for power in this game. Money Come !!! invest and i care ... perhaps who cares... eventually i don't care. 

Just invest and I am the only one smiling at you who look dumb enough to think i will care. 


:) :) i mean 'IF I am GM ....'

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paylituzu

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Re: Amount of Active Players S11-S16 (and Event suggestions)

Post2017-06-22 1:09


Servers 27 & 29 where I play are also dying. There are barely 20 players in S27 with only a handful of diehards who stick on because they have invested a lot of time and money. S29 is even worse. There are only about 10 active members. Now why do players give up or move to new servers?


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rey

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Re: Amount of Active Players S11-S16 (and Event suggestions)

Post2017-07-03 8:55

Rey

S16


just online, but still afk.. wkwkw


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