Eidolon Marks: Capture All option

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Bufus
Posts: 15
Joined: 2017-01-27 4:14

Eidolon Marks: Capture All option

Post by Bufus » 2018-02-24 17:25


I'm sitting here with 900+ Eido marks wishing there was a simpler process. Could we add an "Open All" menu option that would run the capture sequence on all of them until they are all used up or the char runs out of silvers? Please? As it stands, it is a very tedious process.


Thank you for your consideration.


Bndit
Posts: 10
Joined: 2017-04-07 8:01

Re: Eidolon Marks: Capture All option

Post by Bndit » 2018-02-25 16:56

[quote="Bufus"]


I'm sitting here with 900+ Eido marks wishing there was a simpler process. Could we add an "Open All" menu option that would run the capture sequence on all of them until they are all used up or the char runs out of silvers? Please? As it stands, it is a very tedious process.


Thank you for your consideration.

[/quote]


Agree 100%. I only have 90 now but the "surprise" is total boredom. They could easily make them like the eggs where they melt when you have them already but the silver still gets deducted for the marks. Just a waste of clicks and the procedure got old fast.


Bufus
Posts: 15
Joined: 2017-01-27 4:14

Re: Eidolon Marks: Capture All option

Post by Bufus » 2018-05-23 15:16

So... your developers respond to this by making a ridiculously bad option? You're not making it easier for me to stick with this game. I can always take my regular cash donations elsewhere.


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